AI Insights · Timothy · July 2022
Top 5 Survival Games on Unified Platform in Ghana, Q2 2022
Discover the performance trends of the top 5 survival games in Ghana during Q2 2022, including weekly downloads, revenue, and active users.
In the second quarter of 2022, the top 5 survival games in Ghana demonstrated varying performance trends across weekly downloads, revenue, and active users. Here’s a detailed look at the performance of these games, as captured by Sensor Tower.
Let’s Survive - Survival game from Survival Games Ltd had a fluctuating download trend. The game started with around 565 downloads per week at the beginning of April and saw a notable decrease to 98 downloads by early June, eventually rising slightly to 169 downloads by the end of the quarter. The weekly active users followed a similar trend, starting from 1.2K in late March, peaking at 1.5K in late April, and declining to around 881 by the end of June. Revenue peaked at $11 in the last week of March but remained at zero for the rest of the quarter.
Hero Jungle Survival Games 3D by Toucan Games 3D showed a significant increase in weekly downloads mid-quarter, starting from just 4 downloads in early April and reaching a peak of 419 downloads in mid-May. However, the downloads dropped to 14 by the end of June. There were no reported active users or revenue for this period.
Raft® Survival - Ocean Nomad, another title from Survival Games Ltd, showed a steady increase in weekly downloads from 43 in late March to a peak of 222 in early May, before stabilizing around 97 downloads towards the end of June. The active users also showed a positive trend, increasing from 68 in late March to 297 in early May, and slightly declining to 175 by the end of June. Revenue remained low but steady, peaking at $4 in late May.
Into the Dead 2 by PIKPOK experienced fairly stable weekly downloads, starting from 79 in late March and fluctuating around 100 throughout the quarter. The active users showed a consistent trend, starting at 302 in late March and ending at 350 by the end of June. Revenue saw a peak of $26 in late May, with other weeks showing lower but consistent earnings.
The Baby In Yellow from Team Terrible had a more erratic download pattern, starting from 18 in late March, peaking at 145 in mid-April, and then stabilizing around 66 downloads by the end of June. The active users grew from 11 in late March to a peak of 203 in late April, stabilizing around 124 by the end of June. There was no reported revenue for this game during the quarter.
For more insights and detailed analytics, visit Sensor Tower.